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Guerilla FX Hires Miller as TD

Vance Miller has joined New York-based independent production, design, effects and post finishing house Guerilla FX (GFX) as character animator/technical director. He comes to Guerilla from graphic design company Eyeball in New York where, as technical director, he served as lighting and rendering specialist on most of the studio’s 3D projects, supervised and fine-tuned the rendering pipeline and worked as both 3D animator and 2D compositor on campaigns for such clients as AT&T, Best Buy, Cinemax, Cingular, Country Music Channel, Jeep, McDonald’s, MTV, Mystic Aquarium and VH1, as well as the video game Bioshock.

Earlier in his career, as VP of CG operations for Pixel Light Communications in New York, Miller served as chief animator on all in-house projects, oversaw the graphics creation for multimedia productions and worked with design firms on animation concepts and storyboarding. He was a computer graphics artist at Electric Image Center, where he created computer graphics for film, video and print output, demonstrated software to prospective system sales clients and provided training to clients on software usage. Miller also spent a number of years freelancing as a computer graphics artist, supervising graphics editing sessions, creating artwork for magazine covers and product packaging, and producing 3D animation for corporate and broadcast clients.

Miller’s work has earned various honors, including a SIGGRAPH award for the lighting, textures and animation he created for the indie short Protest, a SMPTE Student Film Honorable Mention for a stop-motion film titled Out of Sync, and a NCGA third-place (secondary/undergraduate level) for an early computer-animated film called Conscience of the King. In addition, he was lead 3D animator/artist for a Warner Music interactive CD that won both the New Jersey Business Association Award for Best Multimedia Presentation and HOW Magazine‘s 1995 International Design Award of Merit for Multimedia.

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