Chaos introduces initial Universal Scene Description (USD) support for V-Ray 5 for Maya and V-Ray 5 for Houdini, tying two powerhouse production renderers to...
***This article originally appeared in the June-July '21 issue of Animation Magazine (No. 311)***
There have been many cinematic adaptations of French novelist Jules' Verne's...
Among the dozens of compelling animated features which were unveiled at this week’s Annecy Festival was the German-Belgian-Dutch feature Coppelia. This modern interpretation of...
Watching the dazzling visuals on display during the eight-episode run of the hit Marvel Studios/Disney+ series WandaVision was one of the VFX highlights of...
Blender 2.91
Learning how to be a 3D artist involves understanding technique, workflow and best practices more than knowing specific programs. Sure, you can dive...
A single word contains a universe of meaning in Icelandic director Gísli Darra Halldórsson's animated snapshot album, Yes-People (Já-fólkið)– one of five animated shorts...
***This article originally appeared in the May '21 issue of Animation Magazine (No. 310)***
The charming friendship between a mouse and a rabbit is at...
Autodesk unveiled updates to Maya, 3ds Max and MotionBuilder today, bringing artists throughout the creative pipeline powerful new tools that accelerate and streamline their...
Eddy for Nuke 2.7
Fluid simulations are a big deal in visual effects. They are used extensively for smoke, fire, explosions, water, etc. There isn’t...
This past September, mo-cap creator Rokoko introduced its highly efficient and responsive Smartgloves, a hand- and finger-tracking solution that’s billed as a very affordable...
Faceware’s Mark IV System
Austin-based Faceware (formerly known as Image Metrics) has established itself firmly in the niche market of facial motion capture and is...
The new animated feature Fe@rless began streaming on Netflix this month. Produced by animation veteran John Williams (Shrek, Space Chimps) and directed by Cory...
***This article originally appeared in the August '20 issue of Animation Magazine (No. 302)***
Although the promise and potential of VR/AR is far from being...