Thanks to the continuous improvement, development and boundary pushing advances in real-time and animation technology, a new era of hyper-realistic digital humans across games,...
Amid the workflow complications of COVID-19 and the pressure of episodic deadlines, the visual effects and post artists who helped bring Vigil to the...
Chaos introduces initial Universal Scene Description (USD) support for V-Ray 5 for Maya and V-Ray 5 for Houdini, tying two powerhouse production renderers to...
Swedish VFX and animation company Goodbye Kansas Studios -- which already has offices in Stockholm, Uppsala, Hamburg and London -- has appointed game development...