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Tag: Nuke

Ecole George Mélies Taps E-on Tools for 3D Environments Boost

Global computer graphics software development leader E-on software announced that leading French 3D animation school Ecole George Mélies has deployed VUE and PlantFactory software...

Framestore Montreal Opens Launchpad PRO

Framestore VFX studio has joined with Campus ADN for a new training initiative in Montreal, Launchpad: PRO. Aimed at helping students develop industry-standard skills,...

Marza Movie Pipeline Pushes Unity Beyond the Gaming Sphere

With each animated blockbuster release, the boundaries of what is possible in computer graphics is pushed by technical and artistic inches. But behind every...

Animation Vets Launch Cloud-Based Studio Artella

A new global collaboration platform for animated film, videogame and virtual reality content production called Artella has arrived on the scene. Founded by animation...

Daily News Bytes

Video: League of Legends - Taliyah: Homecoming Austin, Texas studio Powerhouse Animation collaborates with Riot Games on a lovely trailer piece starring the game's young...

Daily News Bytes

Chaos Group's V-Ray 3.3 for NUKE Brings GPU Speeds and VR Output to Top Compositing Application V-Ray 3.3 for NUKE brings the first node-based VR...

Key Creatives Talk Iron Maiden’s ‘Speed of Light’

Following its recent release, Iron Maiden's animated music video for “Speed of Light,” the heavy metal band’s first single in five years, has become...

SIGGRAPH: Shotgun Announces New Features

At SIGGRAPH in Los Angeles, Shotgun Software announced a new set of features and updates that will make it easier for teams to review,...

Frankie Helps Hinge Craft Impactful PSA

Portland, Oregon-based Hinge Digital has build an impressive roster of clients since opening in 2009, working with major brands like Microsoft, Adidas, Electronic Arts...

Bait Restructures in New Cardiff Facility

Cardiff-based Bait Studio has restructured and invested in a new facility, bringing its visual effects and motion graphics, animation and interactive divisions together on...

Shooting for the Sky

France’s TeamTO celebrates its 10th anniversary by releasing its first feature Yellowbird, which it animated completely in house. Telling stories always involves creating parallels, but...

Foundry Introduces Nuke 9, Nuke Studio

The Foundry unveiled Nuke 9, the biggest-ever shake-up of its Nuke compositing technology, including the addition of Nuke Studio. The offering brings powerful node-based visual...

November 2014 Tech Reviews

Imagineer Systems’ mocha Pr Mocha Pro has worked its way into the visual effects and post-production world in a big way. If you doubt me,...

June 2014 Tech Reviews

Chaos V-Ray 3.0 for 3ds Max There is no way that I'm going to be able to fit all the features in V-Ray 3.0. Is...

The Making of ‘Justin and the Knights of Valour’

Kandor Graphics' Justin and the Knights of Valour delivers a charming adventure set in an enchanted kingdom. After a summer packed with animated movies about...

New Version of Nuke Announced at IBC

Leading software developer The Foundry has announced at IBC that a brand new version of its industry standard compositing software Nuke will launch later...

ILM and Sony Picture Imageworks Release Alembic 1.5

Sony Pictures Imageworks (SPI) and Industrial Light & Magic (ILM) have released their jointly developed, open sourse project Alembic 1.5. The new tool facilitates...

Shotgun Pipeline Kit Released at Siggraph

Shotgun Software today released the Shotgun Pipeline Toolkit at the SIGGRAPH event in Anaheim, CA. The kit provides studios with a set of out-of-the-box...

Polygon Pictures Launches J. Cube R&D Agency

Tokyo-based digital content studio Polygon Pictures has launched a new computer graphics R&D service and consulting agency called J. Cube Inc.. Heading the shop...

The B-Movie Beasts Are Baaaaack!

Emmy-winning animation veterans Bob Schooley and Mark McCorkle spill the beans on their eagerly awaited Nickelodeon show, which is based on DreamWorks’ Monsters vs....
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